Auran

(More to come)

Physical Characteristics
The Auran are a race of draconian beings that have the same bipedal stance of a human but are generally taller, stronger, and possess a tail, wings and scaled flesh. They have an edge on a human in terms of their agility, and their wings give them a limited degree of flight, while their scaled bodies provide a degree of protection from weapons.

Their bodies can be a range of colors, as well as possibly have metallic hues. They sometimes have hair that sprouts from underneath the scales on their heads that can also be a range of colors, and there are often horns that adorn their heads.

The difference between male and female Auran is negligible. They have human like secondary sex characteristics, with male’s being more broad shouldered and females having a more curvy body and possess breasts (as they are mammals despite their outwards appearance). The males and females stand at the same height and roughly the same weight in both musculature and fat. Some Auran seem to be closer to their legendary origin than others, and are quite a bit bigger than the normal ones already are.

The Auran tend to be a fair bit smarter than the average human and easily grasp complex concepts, though they are about the same in their sudden thinking and ability to recall past events. All Auran have a natural connection to the magic of the world, supposedly due to their origins. They are the only race in the world of Erus that has always seem to be able to manipulate magic where the gift in others seems to be random.

Education
The Auran are a very disciplined and ordered people. Their culture and religious beliefs places a very large importance on learning as a path to being a better person. This has allowed their empire to flourish in a way that has been the envy of other nations for quite a long time. Their discipline towards learning has also created a powerful approach to martial matters – even militiamen have a high degree of training in the art of combat (though their equipment might be lacking).

Gender
A result of the similar physical capabilities of males and females of the Auran has resulted in their society not understanding the placement of gender roles that other societies in the world have grown to accept as normal. Men and women are on completely equal grounds for work in any field, including being soldiers. Their society views the spiritual bond between two individuals as more important than the physical. As such same gender pairings are not regarded any differently than opposite. It is however seen as a civic duty for an individual to participate in the bearing of children, regardless of pairing, for the sake of the continuation of the race. The pair or trio then raises the children jointly to ensure their development.

Government
The empire has a very structured descending power feudal system. The empire’s leader is the Archon whose word is the final law. Below the Archon are the Rön (Roen) who control the Marches (provinces) of the empire. Below them are the Oron who control cities, towns and fortresses. The empire’s succession laws are an absolute cognatic primogeniture; the oldest child of a noble house inherits all of the elder’s titles regardless of gender upon death or abdication.

While the Archon has absolute power to command their subjects, they are not unaccountable. The empire’s capital is not only the location of the Archon’s palace but also of a senate made up of all of the officially recognized nobility of the empire. The Rön and Oron (or their respective emissaries) come to the senate twice a year to discuss matters of importance with each other and the Archon. Of course in times of emergency, the Archon can always call a special meeting to discuss critical matters with the senate.

(More to come)

History
(More to come)

Attributes

 * Strength: 13
 * Dexterity: 10
 * Agility: 12
 * Constitution: 10
 * Endurance: 10
 * Charisma: 1 (10)
 * Presence: 12
 * Intelligence: 12
 * Memory: 10
 * Wits: 10
 * Soul: 5
 * Conviction: 10
 * Aria: 1

Friends and Foes of the First Born
The Auran, having taken terrible retribution in a past whose details have been lost to the millenia and treating the rest of the world with an imperialist attitude, find themselves resenting and being resented by most of the other races in the world. Their Charisma when dealing with these races count as 1, but counts as 10 for the following: This is due to their close friendship with the Vendalan and the Southmen mof Tal'lehen, and naturally they are easily able to deal with each other.
 * Other Auran
 * Vendalan
 * Southmen

Connection to the Mother
The Auran, if one were to believe the ancient legend of their creation, they have a direct physical connection to Aurakina that allows them to manipulate the world as she did, naturally. All Auran start with a single point in Aria (Already shown) unless removed by the choice of the player as a Character Defect.

The Great Enemy
<span style="font-size:10pt;line-height:115%;font-family:Helvetica,sans-serif;background-position:initialinitial;background-repeat:initialinitial;">Any Auran who comes into contact with one of the Raban is generally to attempt to bring it down at all costs. This doesn’t always happen, but the empire expects it of its citizens… Whether an individual follows through on that mandate is up for debate.

Learning Above All
<span style="font-family:Helvetica,sans-serif;font-size:10pt;line-height:115%;">All Auran can automatically read and write in the Auran language, without the need to put ranks into the reading/writing skill.

Special Abilties & Traits
<p class="MsoNormal"><span style="font-size:10pt;line-height:115%;font-family:Helvetica,sans-serif;background-position:initialinitial;background-repeat:initialinitial;">Scales of the Dragon: All Auran have a natural armor value (AV) of 1 due to their naturally armored, scaled hides.

<p class="MsoNormal"><span style="font-size:10pt;line-height:115%;font-family:Helvetica,sans-serif;background-position:initialinitial;background-repeat:initialinitial;">Eyes of the Dragon: All Auran have the Low Light Vision trait by default. See Traits for a detailed explanation.

<p class="MsoNormal"><span style="font-size:10pt;line-height:115%;font-family:Helvetica,sans-serif;background-position:initialinitial;background-repeat:initialinitial;">Claws of the Dragon: All Auran have claws that count as small natural weapons (1d6 damage). These are better used than fists unless attempting incapacitation.

<p class="MsoNormal"><span style="font-size:10pt;line-height:115%;font-family:Helvetica,sans-serif;background-position:initialinitial;background-repeat:initialinitial;">Wings of the Dragon: All Auran have wings that grant them the ability to fly. See Traits for a detailed explanation.

<p class="MsoNormal"><span style="font-size:10pt;line-height:115%;font-family:Helvetica,sans-serif;background-position:initialinitial;background-repeat:initialinitial;">Tail of the Dragon: All Auran have tails that give them better balance. They can also be used as a natural weapon and do damage equal to basic punching (1d6-2NL). <p class="MsoNormal"><span style="font-size:10pt;line-height:115%;font-family:Helvetica,sans-serif;background-position:initialinitial;background-repeat:initialinitial;">Body of the Mother: Auran have the option to purchase a size increase on character creation and all of the associated positives and negatives that go with it. Their minimum height becomes 10’-0” tall. See Traits for a detailed explanation and cost to do so. This is very expensive on character creation so make sure <span style="font-size:12.0pt; line-height:115%;font-family:"TimesNewRoman","serif";mso-fareast-font-family: Calibri;mso-fareast-theme-font:minor-latin;mso-ansi-language:EN-US;mso-fareast-language: EN-US;mso-bidi-language:AR-SA"> <span style="font-size:10pt;line-height:115%;font-family:Helvetica,sans-serif;background-position:initialinitial;background-repeat:initialinitial;">you are aware of the downsides.