Life

Life allows for the manipulation of living beings (as opposed to inanimate material as the circle Element). It can be used to heal, harm, weaken, boost or other things to creatures.

Mend Wound
Mend Wound allows the mage to to heal damage to a wounded individual. The strength of the healing involved is measured in Wound Value, up to a maximum of three, with each point of value representing a type of wound: 1 is a scratch, 2 a wound, 3 a fatal wound. Healing a wound value of one will stabilize a fatal wound, and a wound value of 2 can reduce a fatal wound down to 2 regular wounds. As a character may not exceed 2 normal wounds before they become fatal, the only way to heal multiple fatal wounds is to cast for a Wound Value of 3.
 * Effect: Heal one Wound Value
 * Magnetude Difficulty: +5 per Wound Value
 * Duration: instant or maintained.
 * Resistances: None.

Alter Physique
This allows a character to change another's body, usually temporarily but is capable of being made permanent.
 * Effect: +/- 1 to STR, DEX, AGL, CON or END
 * Magnetude Difficulty: +4 per point & +1 per round length. If permanent, the difficulty is +50,000 (12 hours focus) per point to reach the desired number; in other words, to go from STR 12 to 13 is 13 * 50,000 = 650,000 (6-1/2 days focus)
 * Duration: Variable per caster, or Permanent.
 * Resistances: Soul vs Casting roll

Preserve Life
This simply keeps a character artificially alive. This eliminates the need for the character to make constitution checks to keep from passing, but does require maintained concentration.
 * Effect: Keep a character who is close to death from passing.
 * Magnetude Difficulty: Range difficulty only
 * Duration: maintained.
 * Resistances: None.

Affect Age
The mage can affect the age of a character. This is permanent, and can artificially prolong a character's life by a considerable amount if used.
 * Effect: +/- 1 Year
 * Magnetude Difficulty: +400,000 (four days of concentration) per year.
 * Duration: Permanent.
 * Resistances: None.
 * Special: Mage must have 16 ranks in Life.

Create Life
The mage can create a new life form of the shape and size they desire. One thing to consider is that the life form created will have a brain but is essentially a vegetable, and has no soul within it. The only way to give the creation one of these is through the proper use of Mind or Planar magic.
 * Effect: Create a new life form
 * Magnetude Difficulty: 100,000 (24 hours focus) per size category of creation.
 * Duration: Permanent.
 * Resistances: None.
 * Special: Mage must have 16 ranks in Life.